Forj is a blockchain technology company specialising in NFTs, working with brands and popular creators to bring incredible new experiences to fans. We work across the following sectors: Music, Entertainment, Gaming, and recently Metaverse.
08/06/2022
Forj
London, United Kingdom
Web Design
Figma, CSS, Javascript, Aftereffects
Forj is a blockchain technology company specialising in NFTs, working with brands and popular creators to bring incredible new experiences to fans. We work across the following sectors: Music, Entertainment, Gaming, and recently Metaverse
Partnership - We exist to enable partnerships between fans and creators.
Belonging - We believe a breadth of viewpoints and ideas is key to building a community of fans.
Transparency - To build a truly collaborative environment we must be open with our community and take guidance from their feedback.
Empowerment - We want our fans and community to be a part of it, and give them the tools to help make decisions that impact Forj.
As a user experience designer, one of the most important steps in the design process is identifying the typical users of the product. This can be achieved by creating fictitious characters that consist of stereotypes that align with the behaviour, motivations and interests that then eventually result in understanding what actions these users will take when they arrive to the website, resulting in a considered user journey, with clear objectives stated as call to actions.
I utilise some of the practices of storytelling in the conceptual design process, specifically the use of archetypes to build character profiles.Traditionally in film, tv and plays there are 12 recurrent persona types across the human experience, which I allocate to each persona.
A moodboard is a visual tool that communicates our concepts and visual ideas. It is a well thought out and planned arrangement of photography, design, art, etc. that is intended to evoke or project a particular style or concept. A large part of this relates back to the Euler diagram by initially searching for images that relate to these words.
The look and feel of this design is influenced by Brutalism - a utilitarian aesthetic characterized by its raw appearance and experimentation. The titles within this design are all overstated with a very large font size, font weight and the use of all
caps to highlight the overall message clearly to intensify a level of confidence .
This project uses scrollytelling—a UX technique where a narrative unfolds as the user scrolls—to bring Level Head Session IPA to life. Inspired by St Edmund, the beheaded King of East Anglia, the experience isn’t just about selling a beer, but telling a legend. A 3D can dynamically follows the user’s journey, immersing them in the story while reinforcing the beer’s identity. From a UX perspective, the goal is clear: to not just introduce a drink, but to create an experience that convinces landlords to stock it in their venues.
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As of its date of completion, this project stands as the most complex and intricate within my portfolio. Astrophysics has perpetually captivated my fascination, presenting the most compelling question since the dawn of human consciousness: understanding the nature of the universe and existence itself. Central to this endeavor a theory I have coined, The Hyper-Regeneration Theory of Quantum Infinity - a digital odyssey delving into the very essence of existence. Employing the dynamic capabilities of Three.js and Gsap libraries, this project epitomizes what we colloquially term 'scrollytelling' in the industry. As you scroll through the page, a mesmerizing narrative unfurls, seamlessly intertwining through space and time.
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Conquer Gear specialises in eco-friendly clothing, specifically streetwear, but with a unique approach that avoids the common stereotypes of ethical brands. Rather than promoting a holier-than-thou attitude, the brand focuses on connecting with customers through humour and art, encouraging curiosity and learning about how to approach ethics in a more personalized way. The goal is to combat greenwashing, where companies make misleading or exaggerated claims about their environmental impact, by educating customers about where and how products are made.
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